Patti Maes from MIT showcases her ongoing research, veeeery promising indeed:
Oct 08
Aug 14
looking at the many AR applications today we can partition them into three major categories:
- Contextual: the user’s context (location, view direction, preferences, time) is used to augment reality
- Informational: information is added to products
- Interactive: the user is able to interact with the objects in the augmented reality space (other than just changing their positions by moving a marker).

The three major AR categories
Some examples:
| App | Contextual | Informational | Interactive |
|---|---|---|---|
| Lego box opener | - | + | - |
| Wikitude | + | + | - |
| Terminator | - | + | - |
| Gum5 Music Mixer | - | - | + |
| Layar | + | + | - |
| Sony’s EyePet | - | - | + |
| Living AR | - | + | - |
| Excell AR | - | + | + |
| Medical AR | - | + | - |
| BMW repair assistant | + | + | + |
| Tube finder | + | + | - |
Note that interaction (for instance in the BMW repair assistent’s case) can also be by means of voice commands, or by operating a phone’s touchscreen. Of course the coolest interaction is by means of gesture recognition as in SONY’s EyePet’s case.